Create your own Jeopardy game in 60 seconds.
This is a Jeopardy maker for real classrooms: type the topic you were going to teach anyway, get a five-category board in the browser, project it, and the class plays with hands up. Phones are optional. Make your own Jeopardy game from any topic — a chapter, a vocabulary list, last week's lab — and the board is playable in about a minute.
Try it now
Tap any square to read the clue — this is a real board from the library, not a picture of one.
25 questions · hands up, or join from a phone
Don't want to generate?
Christmas Jeopardy
Holiday · All ages
25 questions on symbols, Santa, traditions, Christmas food and songs.
Christmas Symbols · Santa Claus · Christmas Traditions · Christmas Food · Christmas Songs
Play this board→5, 5, 5, 5, 5 questions per categoryMath Review Game
Math · Grades 6–8
Fractions, ratios, geometry, expressions and integers — one board.
Fractions & Decimals · Ratios & Percents · Geometry Basics · Expressions & Equations · Integers & Number Sense
Play this board→5, 5, 5, 5, 5 questions per categoryScience Review Game
Science · Grades 6–8
Life, earth, physical and space science plus the scientific method.
Life Science · Earth Science · Physical Science · Space Science · Scientific Method
Play this board→5, 5, 5, 5, 5 questions per categoryRomeo and Juliet Review
ELA · High school
Characters, plot, quotations, families and themes.
Characters · Plot Events · Famous Quotations · Families and Feuds · Themes and Symbols
Play this board→5, 5, 5, 5, 5 questions per categoryWorld War 2 Review
History · High school
Leaders, battles, turning points, home front and the Holocaust.
Key Leaders · Major Battles · Turning Points · Home Front · Holocaust
Play this board→5, 5, 5, 5, 5 questions per categoryESL Vocabulary Game
ESL · Beginner
Everyday objects, food, family, places and action verbs.
Everyday Objects · Food and Drink · Family Words · Places in Town · Action Verbs
Play this board→5, 5, 5, 5, 5 questions per categoryHow it works
“The water cycle”, “fractions”, “Chapter 4 vocabulary”. Pick a grade band and hit go. You get 5 categories, 5 questions each.
That is the whole setup. No student devices, no codes, no logins — the board goes on the screen and the class plays with hands up.
Tap the team (or the name) that answered, press Correct, and the score updates. Have phones? Students can buzz in instead and the order sorts itself.
Make it yours
You do not have to start from a template: type the chapter you are teaching, pick a grade band, and the Jeopardy maker writes five categories of five clues. To create your own Jeopardy game around your own material, generate a board first and then rewrite any clue and answer in place — nothing is locked, and the points stay attached to the row they sit in.
Most teachers use it one of two ways. Generate a board the night before and project it, or open a ready-made board and swap in the three or four questions that match this week's lesson. Either way you end up with a Jeopardy game built from your own questions, on your own screen, with the score kept for you.
Where teachers start
Why teachers keep it open
Make 2–6 teams, tap a name when someone answers, press Correct. Zero student devices, zero setup — this is the default way to play.
If students have phones or school Chromebooks, they can join with a code and buzz in. If they don't, nothing changes: same board, same game.
You should be able to decide to play at 9:41 and be playing at 9:43. That is the whole design constraint.
AI questions are a draft, not a verdict. Click any clue to rewrite it before the class sees it.
Made for
A Jeopardy maker turns a topic into the board everyone recognises from the game show: five categories across the top, five point values down the side, and a question behind every cell. Teachers have rebuilt that board in PowerPoint for years. This one is generated instead — you type the topic, the questions are written for you, and the score keeps itself while you teach.
The difference that matters in a real classroom is that there is nothing for students to install. You make your own Jeopardy game on the staff laptop, project it, split the room into teams, and ask for hands. Tap the team that answered, mark it right or wrong, move on. If the class does have phones or Chromebooks, they can join with a six-letter code and buzz in instead — but the lesson never depends on that working.
Most people arrive here looking for a Jeopardy template and leave with something better: a template is a file you edit slide by slide and whose score you track on the whiteboard; a board is a page that opens, scores and resets. If you want a ready-made board instead of a generated one, the template guide compares the two properly, and classroom review games lists the boards teachers open most.
Yes. Generate a board to get the structure, then rewrite any clue or answer — five categories, five point values, all editable. If you already have the questions on paper, start from a ready-made board and replace the ones you do not need; the scoring and the hands-up flow keep working.
Both. Type a topic and you get a generated 5×5 board (the maker). Or open one of the ready boards on this page and play it as-is, editing anything you like (the template).
No — that is the point. Project the board, make teams, and tap the name of whoever answered. Phones are an optional extra: if your students have them (or school Chromebooks), they can join with a code and buzz in.
A PowerPoint template is a file you have to edit slide by slide, and the scoring is manual. Here the board exists in the browser: cells open, the score keeps itself, and you can regenerate every question for a new topic in about a minute.
Yes. Playing is free forever: every ready-made board, hands-up mode, the phone buzzer and editing any clue. A free account writes 5 new boards a month and keeps 2 of them in your library. Teacher ($6.99/mo) raises that to 300 boards a month and 200 kept boards, and removes the footer from printed sheets. There is also a fair-use guard of about a dozen new boards per hour per connection so one script cannot drain the AI budget.
No. If you use phones, they only type the room code and a first name. Nothing is stored beyond the game.
Hands-up mode scales to any class size, because the board only tracks teams. Phone mode has no hard limit either, though above roughly 40 phones on school wifi the bottleneck is usually the wifi.
Yes. Generate a board as a starting point, then edit any clue or answer. You can also start from a blank board and type your own.
A live room is temporary by design — it exists while you play, and nobody needs an account to join it. Anything you want to keep goes into your library first (Keep this board), and boards you kept stay there: replay them next term, print them, or open them on another device.
Pick the topic you were going to teach anyway. The board takes about a minute.